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Showing posts from November, 2021

2021 Fall Update

As of this writing, my next in-person playtests are going to be at: PAX Unplugged 2021   as part of Games on Demand : Dec. 10 - 11, 2021 at the Pennsylvania Convention Center.  MAGFest 2022 as part of Indie Tabletop Showcase : Jan. 6 - 9, 2022 at the Gaylord Convention Center  Katsucon 2022 : Feb. 18 - 20, 2022 at the Gaylord Convention Center I hope to see you there! If you're interested in virtual playtesting, join the Discord! I've been continuing regular playtests of Alter Arms through the discord I set up late last year. By this point, I've run through one full campaign with a group of players, observing how they advanced their characters and the impact that had on things like enjoyment and the increase in their effectiveness in handling problems.  The big things I've noticed include: I am able to increase player agency against stronger foes by giving them the default ability to create "assets," narrative objects they put into the game world based on acti