PAX Unplugged and MAGFest were both delightful experiences where I got some great feedback from folks about the status of both of my games. For Alter Arms , I had some minor updates for special abilities, and have introduced tokens into physical play to keep track of turns. For Skrap Packs , I’ve updated some cards and included mechanics for restricting inventory. This has encouraged players to be more considerate of the items their characters keep, use and combine. My current upcoming goal is to work on additional theme cards for Skrap Packs—this time based on medieval fantasy adventures—and setup Skrap Packs for sale on Itch.io by the end of the year. The current plan is to demo both games during KatsuCon 2023 on both Friday and Saturday.
I have two conventions coming up where I’ll be running both Alter Arms and Skrap Packs . The first is PAX Unplugged in Philadelphia, Pennsylvania at the Pennsylvania Convention Center, Dec. 2 & 3 as part of Games on Demand . The next will be at Super MAGFest in National Harbor, MD at the Gaylord Convention Center, Jan 5-7, 2023 as part of the MAGFest Indie Tabletop Showcase (MITS). Some changes I am implementing for playtests the playtests include: Alter Arms Updates: For a look at the full rules, you can join the discord . Updated references to drama (the health mechanic) levels to reference base 5 instead of base 4 (each form that a character has unlocked gives them an additional 5 drama they can take before they crash (as opposed to the prior 4 drama per form) Update pratfall rules to mention that you can choose to either lose 2 drama or add +3 to any current assets (creating a new asset at +3 if none currently exist). Rolling a ‘1’ when making a move gives you the choic